I invented risk. The Game of Risk that is. The strategic board game of world conquest began on my kitchen table.
But hold on with the begging letters to share in my vast royalty riches until I explain how it happened.
Back when I was wee, we had to make our own entertainment. Oh we were so poor. It was a combination of the Four Yorkshiremen and Angela’s Ashes (by Frank McCourt).
When I look back on my childhood I wonder how I survived at all. It was, of course, a miserable childhood: the happy childhood is hardly worth your while. Worse than the ordinary miserable childhood is the miserable Irish childhood, and worse yet is the miserable Irish Catholic childhood.
Okay okay – I’m exaggerating a little bit. In fact, it’s a barefaced lie – we were well looked after my brother and sisters and I. But the bit about inventing The Game of Risk is true.
I did it by opening out some empty cereal boxes and sellotaping them together. On the blank inside sides I drew up a map of the world, divided into regions. Kamchatka – my favourite – was there of course. Madagascar was a secure deadend niche. Indonesia was the gateway to Australasia.
The soldiers, cannon and cavalry were little cut out cardboard counters rather than factory moulded plastic figurines. But hey, cut me some slack why don’t you. I was only wee.
So – game created – we played it. And this prototype lasted for ages and worked very well.
And my creative inventive reputation was sealed.
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